[jdev] how to program a jabber game server

Ralph Meijer jabber.org at ralphm.ik.nu
Fri Feb 9 05:22:11 CST 2007


On Fri, 2007-02-09 at 10:27 +0000, Richard Dobson wrote:
> Also another issue is that some more complex games will need multiple 
> MUC rooms per game (i.e. per team rooms) so tieing the game to a single 
> room stops the protocol from being usable for implementing such games.

I didn't apply such a restriction. One bot can manage multiple rooms. If
your application can make that transparent to the user, that's even
better.

-- 
Groetjes,

ralphm




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