[jdev] how to program a jabber game server
Ralph Meijer
jabber.org at ralphm.ik.nu
Fri Feb 9 05:22:11 CST 2007
On Fri, 2007-02-09 at 10:27 +0000, Richard Dobson wrote:
> Also another issue is that some more complex games will need multiple
> MUC rooms per game (i.e. per team rooms) so tieing the game to a single
> room stops the protocol from being usable for implementing such games.
I didn't apply such a restriction. One bot can manage multiple rooms. If
your application can make that transparent to the user, that's even
better.
--
Groetjes,
ralphm
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