[jdev] how to program a jabber game server

Norman Rasmussen norman at rasmussen.co.za
Wed Feb 7 07:14:00 CST 2007


On 2/7/07, Richard Dobson <richard at dobson-i.net> wrote:
> > I think one of the things that is being forgotten here, is that you
> > could design the game master component to _be_ the MUC room.
> Except for the fact that it makes implementing it far more complex, and
> also makes it very hard if not impossible to use the same exact protocol
> no matter if the game host is a component, bot or users client.

True, how very unfortunate.  You can't host a muc using a bot (or can
you? - probably depends on the server) so it means you have to go
directly to using a component.  Although you get other stuff for free
if you do that, like real disco, etc.

-- 
- Norman Rasmussen
 - Email: norman at rasmussen.co.za
 - Home page: http://norman.rasmussen.co.za/



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