[jdev] Simple JavaScript XMPP client example
Steven Lloyd Watkin
lloyd at evilprofessor.co.uk
Sat Sep 6 10:15:08 UTC 2014
There's lots of tools you can use to spin up a quick server, grunt-connect
(nodejs), simplehttpserver (IIRC - python), etc.
Assuming your surname is German Chris if you can make it to Berlin for
Wed/Thurs next week we can help you out with your code in person if you'd
like.
_____________________________________________________
Steven Lloyd Watkin
Software Engineer
PHP ::: Java ::: Ruby ::: Node.js ::: XMPP
lloyd at evilprofessor.co.uk (email+jid) ::: http://www.evilprofessor.co.uk
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On 5 September 2014 10:23, Chris Fortmüller <chritsche at gmail.com> wrote:
> Yep, I meant file:///. Just saw tape as well, will use that for now! Thanks
>
>
> On Fri, Sep 5, 2014 at 8:51 AM, Dave Cridland <dave at cridland.net> wrote:
>
>> On 4 September 2014 23:05, Chris Fortmüller <chritsche at gmail.com> wrote:
>>
>>> Ok, so I have experimented a bit more, and as Steven said, if I host the
>>> code on a server, the code works, but if I just access it locally, the code
>>> does not work. I still don't quite understand why. If I access the code
>>> locally from my machine, and then try to connect to a server on the web,
>>> the domain where the code is hosted (my local machine) and the server
>>> domain are different, but this is also the case if I host the code on a
>>> server and try to connect to a server in another domain, which does work.
>>> So I don't quite understand what is the problem then when I access the code
>>> locally
>>>
>>>
>> By "locally", do you mean file://? I reckon the browser folk broke
>> file:// completely for almost anything useful.
>>
>> Jack Moffit wrote a thing called Tape years back to handle problems like
>> this - a microserver for development you can run quickly out of any
>> directory. There's Node based stuff for this kind of thing too.
>>
>> Dave.
>>
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