[jdev] how to program a jabber game server
Michal 'vorner' Vaner
michal.vaner at kdemail.net
Wed Jan 31 03:58:41 CST 2007
Hello
On Wed, Jan 31, 2007 at 09:49:34AM +0000, Richard Dobson wrote:
> Out of interest, what game are you looking at implementing? as it might
> be helpful to standardise the protocol for it, like the attempt at the
> chess one above. I myself am implementing a game component at the moment
> which will support several different simple games.
Seems like it would be nice to resurrect the idea of game layer. May I
suggest to write down what people want from the protocol to accomplish
before starting thinking about it (be it me or someone else). This seems
to lead to a situation where each client and server supports one game
and if you want to play something else, you need to use different server.
Thought such discussion should happen on JIG probably.
With regards
--
When eating an elephant take one bite at a time.
-- Gen. C. Abrams
Michal 'vorner' Vaner
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
URL: <https://www.jabber.org/jdev/attachments/20070131/6bb9b7e1/attachment-0002.pgp>
More information about the JDev
mailing list