[jdev] how to program a jabber game server

Ralph Meijer jabber.org at ralphm.ik.nu
Fri Feb 9 04:00:52 CST 2007


On Fri, 2007-02-09 at 09:26 +0000, Richard Dobson wrote:
> Daniel Noll wrote:
> > On Thursday 08 February 2007 00:14, Norman Rasmussen wrote:
> >   
> >> True, how very unfortunate.  You can't host a muc using a bot (or can
> >> you? - probably depends on the server)
> >>     
> >
> > Maybe you can.  If the server's behaving itself, it should let MUC requests 
> > slip through to an ordinary user.  A normal client wouldn't support it but 
> > maybe a bot could be crafted to behave exactly like a MUC room?
> >
> > Daniel
> >   
> How? How is the bot going to be able to create all of the extra 
> resources required on all servers consistently without having to make 
> multiple connections? Plus, how is that bot going to host multiple games 
> at once? I cant see how it can.

Instead, I would opt for using a vanilla MUC service and write a bot
that owns the room. That should allow plenty control.

-- 
Groetjes,

ralphm




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