[jdev] how to program a jabber game server
Richard Dobson
richard at dobson-i.net
Thu Feb 1 16:33:04 CST 2007
> I just think there is a space for protocol that makes it possible
> without server.
Maybe so, but that isnt the normal jabber/xmpp way of doing things, you
normally try to move as much complexity to the server as possible, plus
the cheating thing is a big problem that as Andrew says just goes away
without needing any addition complex protocol to try to detect it after
the fact, personally I think its far better if its impossible to cheat
in the first place as trying to detect it afterwards just seems a bit
pointless to me, the game is over and the cheating has happened and the
cheater has won.
Richard
More information about the JDev
mailing list