[jdev] Questions about server capabilities
Paul C.
PaulC at Car-Part.com
Tue Aug 8 14:59:19 CDT 2006
on a side note, you may want to look at ejabberd or wildfire for a MUC.
We've found that our MUC servers tend to not handle heavy loads (but I
guess it could be a solaris issue I guess). We have a 3-400 users on
one chatroom server at a time with a constant flow of data.
Norman Rasmussen wrote:
> FYI: I found this link in my mail archive:
> http://onlinegamegroup.com/projects/palaver
>
> It might be interesting to see how easy it would be to alter the
> palaver code to do what you need. (If you devs have any python
> experience)
>
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