[jdev] Re: Gaim -> transport
James Bunton
james at delx.cjb.net
Sat Sep 18 19:42:29 CDT 2004
Trejkaz Xaoza wrote:
> This protocol-specific effort is exactly the issue. When a protocol
> changes, Trillian and GAIM are the _first_ clients to adapt. By linking
> straight to their protocol plugins, we get the fixes at the same time. We
> don't have to wait for someone to port the fixes to Python.
>
> I agree that something like Twisted would be good if it were just as fast
> moving as GAIM, though... only perhaps in a more efficient runtime than
> Python. :-/
>
> TX
There's nothing stopping somebody from grabbing the latest version of PyMSNt,
and adapting it to use libgaim for the legacy protocol. You'd just have to
make a python wrapper for libgaim instead of a Perl one.
btw, what's wrong with Python? It runs as fast as perl for me.
---
James
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