[JDEV] demos @ OSCON

David 'TheRaven' Chisnall theraven at sucs.org
Mon Jun 30 17:49:19 CDT 2003


Has anyone tried putting something like this in a mobile phone based 
client?  I keep hearing that multi-payer games are going to be the Next 
Big Thing(tm) on mobile networks, perhaps XMPP could make it happen.

Sebastiaan Deckers wrote:

> Hello Peter,
>
> (Your status is set to away at the moment so here is the mail.)
>
> I recently built a plugin for my client (RhymBox) of the game 
> Reversi/Othello.
> It uses a Jabber based protocol and took only about 6 hours to write 
> (and 3 hours in Photoshop, ouch ;-) ).
> The reason I put it in my client was actually to show the power of 
> XMPP, and my new little scripting based plugin framework.
> The game is still part of an IM client but a very fun application of 
> XMPP.  What do you think?
>
> I'm considering Battleship now. :-D
>
> Kind regards,
> Sebastiaan
>
>
> Peter Saint-Andre wrote:
>
>> As you may know, members  of the Jabber community will be at the
>> O'Reilly Open Source Convention next week. I would like to present
>> interesting demos of Jabber-based software at the convention, esp.
>> software that is not straight instant messaging. If you have software
>> that you think would make a good demo, please contact me via Jabber 
>> ASAP (or email if you must).
>>
>> Sorry for the late notice.
>>
>> http://www.jabber.org/oscon/
>>
>> Peter
>>
>>  
>>
>
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>





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