[JDEV] Sparse considerations about server status
Dustin Puryear
dpuryear at usa.net
Thu Aug 2 12:04:56 CDT 2001
On 29 Jul 2001 23:19:30 +0200, Gian Filippo Pinzari wrote:
> > Notice that at >= 120 user pairs (240 connected users), which equates to
> > 120 msg/sec in this test, my message loss rate varies from 3% to 13%.
> > The average delivery also climbs to .14 seconds, but I don't consider
> > that a problem. (However, the worst case delivery times are bad: > 6
> > seconds for 150 and 160 user pairs.)
> We've just developed a project (client+server) for one of the
> biggest ISP in Italy. We found since the beginning that each
> Jabber server was not able to handle more than a couple hundreds
> client, so we implemented an architecture that load balances the
> traffic among many concurrent servers running on the same or
> different hosts. We also encountered message losses, but we didn't
> care much :-). As Dustin, we thought this was due to client
> problems.
Well, now that I know someone else has had a similar experience I can
only assume the problem is with jabberd. I had hoped that jabber.org
would confirm this to either be a problem or something they had built
into jabberd, but that information hasn't been very forthcoming.
In the end I suppose developers using jabberd need to realize that it
only works in low to medium load environments where message delivery is
not a big issue. Unfortunately, I am not sure if the same is true of the
jabber.com server since they didn't present any information on this
topic either.
Regards, Dustin
--
Dustin Puryear <dpuryear at usa.net>
http://members.telocity.com/~dpuryear
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